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Bachelor of Creative Arts and Design (Animation and Visual Effects)

Curious about a creative career?

Bachelor of Creative Arts and Design (Animation and Visual Effects)

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CSU's Bachelor of Creative Arts and Design (Animation and Visual Effects) provides students with a well-rounded arts education while allowing them to specialise in animated visual arts.

  • Why study this course?

    CSU’s course was Australia’s first Bachelor degree dedicated to the art of animation and visual effects. It is devoted to students who are passionate about creating memorable visuals and fulfilling their desire to bring their imagination to life. This course is about visualisation and making your imagination a reality. The course helps you develop this concept and deliver it to the screen, web, 2D / 3D print, theatre, canvas, or any format that does justice to your idea. It could be a story, abstract experimentation, 3D graphics / animation, motion design, digital compositing, visual effects, computer games, multimedia authoring and design, professional art practice, film / television production, scientific visualisation, advertising, and/or interactive media - the choice is yours.

    Founded on traditional arts principles, our degree provides a unique collaborative framework for you to explore your creative visual talents through diverse media and evolving industries, with particular emphasis on the digital realm. You will gain a well-rounded arts education while being encouraged to specialise to increase your employment prospects in increasingly competitive fields. You will have access to cross-discipline opportunities, current industry standard software, knowledgeable lecturers, the latest learning tools, exhibitions and festivals. Working in a welcoming team environment founded upon creative arts practice, you will be motivated to achieve your very best.

    What makes CSU's course unique?
    Leading institution: CSU was the first university in Australia to introduce a Bachelor degree dedicated to the art of animation and visual effects and remains at the forefront of this ever expanding industry with a cutting-edge curriculum, influential alumni and powerful industry partnerships.

    Professional staff: The course is delivered by internationally accredited staff of the highest teaching calibre with over a decade of industry experience.

    Latest industry standards: The very latest software, hardware, and training are integral to the degree and achieved through strong links with the industry leading partners.

    Production environment: The degree emphasises the importance of meeting industry expectations and is designed to foster onsite collaboration within a professional studio environment. The course incorporates dailies, project development charts, professional training, online support, expert supervision, special screenings and a unique in-house production pipeline that awards students a realistic and advantageous edge over our competitors.

    High-profile alumni: Our students have gone on to secure prestigious employment opportunities and rapidly earned industry respect. This follows a long tradition of highly successful graduates who have amongst many achievements, won Oscars and elevated themselves to the highest positions in their field.

    Australian International Animation Festival: AIAF is an internationally renowned event featuring more than 100 prestigious films selected from more than 3,500 submissions from all around the world each year. This exclusive event is tightly integrated into the degree and grants privileged access to the largest animation archive known in Australia.

    Expansive class content: All VFX subjects have been carefully crafted, updated and revised every year to remain educational, entertaining and essential. Lectures feature an expertly compiled archive of more than 3,000 documentary clips sourced from the original case studies.

    Cutting-edge game technology: Game engines have been firmly embedded in our curriculum for more than 15 years and are taught in a way that allows non-coders to enjoy fully realised interactive productions.

    Immersive environments: Fusing the best of stereoscopic and interactive 3D technology, we are early adopters of the virtual / augmented reality allowing students to pioneer new careers that don’t yet exist.

    3D printing revolution: AVFX teaches the core software driving the 3D printing revolution and allows students to make their creations with state-of-the-art equipment.

    Green Screen Studio: CSU features a full television production studio for large-scale blue-screen work and a highly accessible green-screen / photography studio for the majority of productions.

    Performance capture: We have a dedicated motion capture studio which embeds interactive performance into the curriculum to maintain currency with the latest advances in optical / mechanical tracking.

    Stereoscopy: We are currently at the forefront of stereoscopic filmmaking and real-time 3D authoring of broadcast-quality content.

    Future filmmaking: The AVFX Studio established real-time 4K authoring and editing for UltraHD broadcast as early as 2010. We are fully prepared for new media landscapes and teach our students how to distribute their work across all major digital platforms.

    Sound specialisation: AVFX understands the important of sound and CSU boasts one of the most advanced studios in regional Australia.

    Free equipment hire: Students have unparalleled access to professional-grade gear upon qualifying in the appropriate subjects. Hiring this level of specialist equipment would be cost-prohibitive for a majority of students outside of the CSU.

    Experience our campus

    If you would like to see more of the great facilities and meet some of the academic staff for Communication and Creative Industries students at CSU, you can book a course consultation. This is a chance for you to ask any questions you may about about what you would be studying, find out more about the course and tour our excellent facilities. You can also learn more about our exceptional work placements and meet our lecturers in an informal setting. To organise your consultation, visit our booking page.

    You can also book a general tour of the campus where you would be studying.

    Book a campus tour.


  • Career opportunities

    Career opportunities in the Animation and Visual Effects field include:

    • 3D graphics animation
    • motion design
    • digital compositing
    • visual effects
    • computer games
    • multimedia authoring and design
    • film / television production
    • scientific visualisation
    • advertising
    • interactive media
    • professional art practice
  • Subjects

    The below information is for new students. Current students should select their subjects by checking the Handbook for the year of their enrolment

    Course structure

    To graduate students must satisfactorily complete 192 subject points.

    Core subjects = 72 points
    Specialisation = 64 points
    Capstone subject = 24 points
    Minor subjects = 32 points

    To  graduate with a double specialisation students must satisfactorily complete 256 subject points.

    Core subjects = 72 points
    2 x Specialisation = 128 points
    Capstone subject = 24 points
    Minor subjects = 32 points

    The course structure is as follows:

    Core subjects (72 points)

    VPA 101 Design fundamentals
    VPA 104 Introduction to photomedia
    CCI100 Introduction to media production
    VIS101 Visual communication
    COM111 Professional writing
    IKC101 Indigenous cultures, histories and contemporary realities
    ETH205 Ethics and law for creative industries
    ART304 Aspects of design
    ART222 Art, technology and culture

    Specialisation subjects (64 points)

    Animation and visual effects specialisation
    VFX101 Introduction to animation
    VFX105 3D Modelling and rendering
    VFX106 3D animation
    VFX205 Digital compositing
    VFX206 Special effects
    VFX220 Interactive animation
    VFX301 Production project (16 points)

    Or
    Graphic design specialisation
    GRP117 Graphic design theory, context and practice
    VPA105 Typography and publishing
    GRP223 Strategic thinking in design
    GRP224 Identity and branding
    GRP209 Design for communication
    GRP225 Experimental design
    GRP322 Professional graphic design practice (16 points)

    Or
    Photography specialisation
    PHT115 Black and white analogue photography
    PHT116 Introduction to digital photography
    PHT203 Imaging theories and techniques
    PHT220 Photo imaging
    PHT221 Digital photography studio
    PHT222 Photomedia studio
    PHT321 Photography practice and research (16 points)

    Or
    BCad without specialisation
    64 subject points selected from the specialisation subjects listed above.

    Capstone subject
    CCI300 Professional practice in Communciation and Creative Industries (24 points)

    Minor/elective sequence (32 points)
    Students may opt to study a minor of four subjects selected from the list below; or a minor of four subjects, or four unrestricted elective subjects offered within the School of Communication and Creative Industries; or a minor of four subjects, or four unrestricted electives offered by another school within the University, with the Course Director’s approval.

    Graphic design minor
    GRP117 Graphic design theory, context and practice
    VPA105 Typography and publishing
    Plus two of GRP223 Strategic thinking in design, GRP224 Identity and branding, GRP209 Design for communication, GRP225 Experimental design

    Animation and visual effects minor
    VFX101 Introduction to animation
    VFX205 Digital compositing
    VFX105 3D modelling and rendering
    VFX106 3D animation

    Photography minor
    PHT114 Digital imaging or PHT115 Black & white analogue photography
    PHT221 Digital photography studio
    PHT222 Photomedia studio
    PHT220 Photo imaging

    Illustration/imagemaking minor
    VPA211 Materials & image development
    VPA212 Materials & image research
    GRP330 Illustration and concepts
    ART317 Art and books

    Sound minor
    VPA106 Introduction to sound production
    VPA113 Sound and space
    VPA213 Music technology
    VPA215 Broadcast sound

    Art history minor
    An art history minor consists of 4 subjects from the list below, at least one of which must be a level one subject. A level three subject is recommended.
    ART113 European art 1850-1920
    ART114 Modern art 1920-1970
    ART210 Australian art to 1939
    ART215 Australian art from 1939
    ART310 Issues in contemporary art
    ART315 Perspectives in photography
    ART316 Renaissance art
    ART317 Art and books
     

    Enrolment pattern

    Animation Specialisation

    Year 1 - Session 1
    VPA101 Fundamentals of design 1
    VPA104 Introduction to photomedia
    CCI100 Introduction to media production
    VIS101 Visual communication

    Year 1 - Session 2
    VFX101 Introduction to animation
    VFX105 3D Modelling and rendering
    COM111 Professional writing
    Minor

    Year 2 - Session 1
    VFX205 Digital compositing
    VFX106 3D Animation
    IKC101 Indigenous cultures, hstories and contemporary realities
    Minor

    Year 2 - Session 2
    VFX220 Interactive animation
    VFX206 Special effects
    ETH205 Ethics and law for creative industries
    Minor

    Year 3 - Session 1
    VFX301 Production project (16 points)
    ART304 Aspects of design
    Minor

    Year 3 - Session 2
    CCI300 Professional practice in Communication and Creative Industries (24 points)
    ART222 Art, technology and culture

    Graphic Design Specialisation

    Year 1 - Session 1
    VPA101 Fundamentals of design 1
    VPA104 Introduction to photomedia
    CCI100 Introduction to media production
    VIS101 Visual communication

    Year 1 - Session 2
    GRP117 Graphic design theory, context and practice
    VPA105 Typography and publishing
    COM111 Professional writing
    Minor

    Year 2 - Session 1
    GRP223 Strategic thinking in design
    GRP224 Identity and branding
    IKC101 Indigenous cultures, histories and contemporary realities
    Minor

    Year 2 - Session 2
    GRP225 Experimental design
    GRP209 Design for communication
    ETH205 Ethics and law for creative industries
    Minor

    Yera 3 - Session 1
    GRP322 Professional graphic design practice (16 points)
    ART304 Aspects of design
    Minor

    Year 3 - Session 2
    CCI300 Professional practice in Communication and Creative Industries (24 points)
    ART222 Art, technology and culture

    Photography Specialisation

    Year 1 - Session 1
    VPA101 Fundamentals of Design 1
    VPA104 Introduction to photomedia
    CCI100 Introduction to media production
    VIS101 Visual communication

    Year 1 - Session 2
    PHT115 Black and white analogue photography
    PHT116 Introduction to digital photography
    COM111 Professional writing
    Minor

    Year 2 - Session 1
    PHT220 Photo imaging
    PHT221 Digital photography studio
    IKC101 Indigenous cultures, histories and contemporary realities
    Minor

    Year 2 - Session 2
    PHT222 Photomedia studio
    PHT203 Imaging theories and techniques
    ETH205 Ethics and law for creative industries
    Minor

    Year 3 - Session 1
    PHT321 Photography practice and research (16 points)
    ART304 Aspects of design
    Minor

    Year 3 - Session 2
    CCI300 Professional practice in Communication and Creative Industries (24 points)
    ART222 Art, technology and culture

    Bachelor of Creative Arts and Design

    Year 1 - Session 1
    VPA101 Fundamentals of design 1
    VPA104 Introduction to photomedia
    CCI100 Introduction to media production
    VIS101 Visual communication

    Year 1 - Session 2
    COM111 Professional writing
    [      ] Specialisation
    [      ] Specialisation
    Minor

    Year 2 - Session 1
    IKC101 Indigenous cultures, histories and contemporary realities
    [ ] Specialisation
    [ ] Specialisation
    Minor

    Year 2 - Session 2
    ETH205 Ethics and law for creative industries
    [ ] Specialisation
    [ ] Specialisation
    Minor

    Year 3 - Session 1
    ART304 Aspects of design
    [ ]Specialisation (16 points)
    Minor

    Year 3 - Session 2
    ART222 Art, technology and culture
    CCI300 Professional practice in Communication and Creative Industries (24 points)

     Bachelor of Creative Arts and Design (Photography / Graphic Design)

    Year 1 - Session 1
    VPA101 Fundamentals of design 1
    VPA104 Introduction to digtial imaging
    CCI100 Introduction to media production
    VIS101 Visual communication

    Year 1 - Session 2
    PHT115 Black and white analogue photography
    PHT116 Introduction to digital imaging
    GRP117 Graphic design, theory, context and practice
    COM111 Professional writing

    Year 2 - Session 1
    PHT220 Photo imaging
    PHT221 Digital photography sudio
    GRP223 Strategic thinking in design
    IKC101 Indigenous cultures, histories and contemporary realities

    Year 2 - Session 2
    PHT203 Imaging theories and techniques
    PHT222 Photomedia studio
    VPA105 Typography and publishing
    ETH205 Ethics and law for creative industries

    Year 3 - Session 1
    PHT321 Photography practice and research (16 points)
    GRP224 Identity and branding
    MInor

    Year 3 - Session 2
    GRP225 Experimental design
    GRP209 Design for communication
    ART222 Art, technology and culture
    Minor

    Year 4 - Session 1
    GRP322 Professional graphic design practice (16 points)
    ART304 Aspects of design
    Minor

    Year 4 - Session 2
    CCI300 Professional practice in Communication and Creative Industries (24 points)
    Minor

  • Admission information
    Indicative ATAR

    6500

    There are no specific admission requirements for the Bachelor of Creative Arts and Design. However a folio of evidence of creative works and/or an interview/meeting may be requested.

    See standard CSU admission criteria

  • Cost of study

    Fees are relevant for 2016 only and are subject to change in future years. Tuition fees quoted do not include the Student Services and Amenities Fee.

    In some instances a tax deduction may be claimed for self education expenses. Please seek independent qualified taxation advice.

    Tuition costs
    Commonwealth supported place

    You will make a student contribution (formerly HECS) towards the cost of your tuition fees. Commonwealth supported places may be limited for this course.

    Options:

    1. Defer your payment using a HECS-HELP loan, which is repaid through the taxation system once your income reaches a certain threshold
    2. Pay your student contribution fee up-front each session
    6240*Student contribution fee for your first year of study

    * This is an estimated fee for your first year of study based on a full-time study load (eight 8 point subjects). Should you be studying less than eight subjects in your first year, the fees would be decreased proportionally. This figure excludes the Student Services and Amenities fee. If your entire course is less than the equivalent of one year of full-time study, then the figure displayed is calculated as a percentage of a full-time study load e.g. 50%.

    More about Commonwealth supported places

    On campus (onshore) study mode
    2700*Tuition fee per 8 point subject

    * Fee for students commencing study in 2016.

    More information about international student fees

  • Course details
    Enrol TypeModeCampusFee typeSession1Session2Session3Admission Code
    UACOn CampusWagga WaggaCGSYYN211714
    DirectOn CampusWagga WaggaFPOSYYNIAAS
    DirectOn CampusWagga WaggaCGSYYNKAFX

    LEGEND
    CGS: Commonwealth Government supported places
    FPPG: Fee-paying postgraduate places
    FPOS: Fee-paying overseas student places
    Admission Code: For your reference if required during your application process
    NO TAC: An admission code is not required for applications to CSU Study Centres
    TEMP: An admission code has not yet been assigned for this course

    Graduation requirements

    Successful completion of 192 points for:

    Bachelor of Creative Arts and Design
    Bachelor of Creative Arts and Design (Animation and Visual Effects)
    Bachelor of Creative Arts and Design (Graphic Design)
    Bachelor of Creative Arts and Design (Photography)

    Successful completion of 256 points for:

    Bachelor of Creative Arts and Design (Photography/Graphic Design)

  • How to apply
    Apply through UAC

    Apply through the Universities Admissions Centre (UAC) if you are a school leaver wanting to study on campus.

    Apply through UAC

    Apply direct to CSU

    An online application to CSU takes about 15 minutes to complete. Find out more

    Apply online

    Apply direct to CSU

    Apply direct to CSU for on campus study at a CSU regional campus, or study by distance education.

    Apply online

    Recruitment agent

    Contact a Recruitment agent in your country who can answer your questions about CSU as well as help with the student visa application process.

    International recruitment agents

    CRICOS Code(s)

    036156E (Wagga Wagga)

    Thinking of deferring?

    Find out more about deferral

  • About the School
    School of Communication and Creative Industries

    CSU’s School of Communication and Creative Industries have built a hub for innovative storytellers who want to make a difference. Based on Bathurst, Port Macquarie and Wagga Wagga campuses, the School has an emphasis on cross-disciplinary collaboration created through a unique balance of practical production and theoretical foundation. CSU’s courses are delivered in authentic industry settings including our state-of-the-art television studio, radio station, newsroom, performance theatres, exhibition spaces and animation and visual effects facilities. Our students gain a competitive advantage in industry through practical learning, internships and other invaluable networking opportunities.

  • Preparing for Study

    STUDY LINK

    This School recommends any of the following short, self-paced, online STUDY LINK subjects to students who wish to reinforce knowledge and skills prior to starting at CSU:

    • SSS021 - Transition to University Study
    • SSS026 - Developing skills in Information Technology
    • SSS033 - Transition from TAFE / VET to University (F2F Workshop)

    Any of the following subjects are recommended for students who wish to improve the areas of writing and grammar prior to starting at CSU:

    • SSS022 - Writing at University
    • SSS024 - Grammar Essentials for Writing at University
    • SSS030 - Academic English for Australian Tertiary Studies (International and English as Second Language Learners)
    • SSS031 - Academic Writing Skills (F2F Workshop)
    • SSS034 - Essay Writing – Style and Structure
    These subjects are particularly useful for those people who feel that they may have knowledge gaps and need a refresher because they have not studied for some time. STUDY LINK subjects are free for CSU Commonwealth-supported students as soon as they accept their offer of a place; small fees apply for others. They are non-credit bearing subjects.  A Subject Coordinator assists students with any questions. The full subject list and enrolment forms are on the STUDY LINK website.
  • Academic expectations

    For each 8 point subject at CSU, students should normally expect to spend between 140-160 hours engaged in the specified learning and assessment activities (such as attending lectures or residential schools, assigned readings, tutorial assistance, individual or group research/study, forum activity, workplace learning, assignments or examinations). The student workload for some subjects may vary from these norms as a result of approved course design.

    Students will be assessed on the basis of completed assignments, examinations, workplace learning, or other methods as outlined in specific subject outlines.

    Where applicable, students are responsible for travel and accommodation costs involved in workplace learning experiences, or attending residential schools (distance education students).

    Expectations relating to academic, workplace learning, time and cost requirements for specific subjects are provided in the subject abstracts and in course materials.

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