CSU's Bachelor of Computer Science (Games Technology), which was the first course of its kind in Australia, remains unique as the only games course designed to develop high level skills in technical games programming and train students to be software engineers with knowledge in computer graphics design and digital entertainment technology.
Games technology is at the forefront of computer science development.
This exciting degree was the first undergraduate degree course in Australia to specialise in games technology and represents a new direction in specialist training. Students will gain knowledge of human/computer interaction, software development and implementation and hardware design concepts. Students may choose the industry placement program and gain exposure to industry leaders in games technology.
The course has been designed with a significant input from international and national games industry leaders. Subjects are taught with a significant practical component that is underpinned by the necessary theoretical foundations. Themes that run through the course are:
Students may complete up to 64 points of industrial practice by working with an industry partner on some games related software or by staying on campus and working on individual projects. Normally the industrial practice would constitute part of the student's fourth year of the course (made up of ITC318 and ITC319), however, students have the option of accumulating the practical experience in smaller components mixed with extra subjects. A suite of industrial practice subjects with differing point values have been created to allow for flexibility:
ITC118 Industrial Practice 1 (8 points)
ITC119 Industrial Practice 2 (8 points)
ITC219 Industrial Practice 3 (16 points)
ITC318 Industrial Practice 4 (32 points)
ITC319 Industrial Practice 5 (32 points)
A student will only be accepted into the Honours stream if they have achieved a Credit average for the second and third year of the course, and have the Course Coordinator's permission. The Honours year will occur in the students' fourth year of study and will normally comprise a five-subject Honours project and three coursework subjects.
CSU's Science Scholarships are available for on campus applicants to this course, providing $4,000 per annum for up to four years (subject to satisfactory progress). Once awarded the Scholarship, the money is the student's to spend in the way that assists them most.
Applicants must achieve an ATAR of 80 and above (inclusive of the Regional Bonus) to be eligible to receive the Scholarship.
To apply, download the Science Scholarships application form, complete all sections, then return the form to the Scholarships Officer before the end of October in the year prior to commencing your studies.
Bathurst
4 years full-time on campus
70
036181D
To graduate, students must satisfactorily complete 256 points, comprising 192 points of academic subjects and 64 points of industrial experience. For students in the Honours stream, determination of the grade of Honours will depend on coursework performance in year four of the course, as well as performance in the research project.
Ready to make a real difference to the world? Discover more about where this course could take you.
To study this course, you will need to indicate your likelihood of success through previous studies and other attainments and experience.
When weighing up the costs of study, consider the benefits of having the qualification you need to achieve your personal and professional goals.
On campus
Bathurst
Session 1; Session 2
Undergraduate
The minimum full-time duration for this course is eight sessions.
YES
70
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