Bachelor of Computer Science (Games Technology)

Bachelor of Computer Science (Games Technology) (Honours)

What is this course about?

CSU's Bachelor of Computer Science (Games Technology), which was the first course of its kind in Australia, remains unique as the only games course designed to develop high level skills in technical games programming and train students to be software engineers with knowledge in computer graphics design and digital entertainment technology.

About the course

Games technology is at the forefront of computer science development.

This exciting degree was the first undergraduate degree course in Australia to specialise in games technology and represents a new direction in specialist training. Students will gain knowledge of human/computer interaction, software development and implementation and hardware design concepts. Students may choose the industry placement program and gain exposure to industry leaders in games technology.

The course has been designed with a significant input from international and national games industry leaders. Subjects are taught with a significant practical component that is underpinned by the necessary theoretical foundations. Themes that run through the course are:

  • advanced programming techniques
  • computer graphics
  • mathematics underpinning virtual world creation
  • computer technology
  • psychological and social influence in computer games design
  • web/network technology integration

Practical experience

Students may complete up to 64 points of industrial practice by working with an industry partner on some games related software or by staying on campus and working on individual projects. Normally the industrial practice would constitute part of the student's fourth year of the course (made up of ITC318 and ITC319), however, students have the option of accumulating the practical experience in smaller components mixed with extra subjects. A suite of industrial practice subjects with differing point values have been created to allow for flexibility:

ITC118 Industrial Practice 1 (8 points)
ITC119 Industrial Practice 2 (8 points)
ITC219 Industrial Practice 3 (16 points)
ITC318 Industrial Practice 4 (32 points)
ITC319 Industrial Practice 5 (32 points)

Honours

A student will only be accepted into the Honours stream if they have achieved a Credit average for the second and third year of the course, and have the Course Coordinator's permission. The Honours year will occur in the students' fourth year of study and will normally comprise a five-subject Honours project and three coursework subjects.

Science Scholarships

CSU's Science Scholarships are available for on campus applicants to this course, providing $4,000 per annum for up to four years (subject to satisfactory progress). Once awarded the Scholarship, the money is the student's to spend in the way that assists them most.

Applicants must achieve an ATAR of 80 and above (inclusive of the Regional Bonus) to be eligible to receive the Scholarship.

To apply, download the Science Scholarships application form, complete all sections, then return the form to the Scholarships Officer before the end of October in the year prior to commencing your studies.

Campus

Bathurst

Duration

4 years full-time on campus

Admission rank cut-offs

70

CRICOS code

036181D

Graduation requirements

To graduate, students must satisfactorily complete 256 points, comprising 192 points of academic subjects and 64 points of industrial experience. For students in the Honours stream, determination of the grade of Honours will depend on coursework performance in year four of the course, as well as performance in the research project.

Course structure

More information about subjects and course structure.

Career opportunities

Ready to make a real difference to the world? Discover more about where this course could take you.

Admission requirements

To study this course, you will need to indicate your likelihood of success through previous studies and other attainments and experience.

Cost of study

When weighing up the costs of study, consider the benefits of having the qualification you need to achieve your personal and professional goals.

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http://www.csu.edu.au/courses/undergraduate/computer_science_games
Bachelor of Computer Science (Games Technology) Information and Communication Technology and Mathematics Undergraduate On campus Bathurst YES Active Business Session 1; Session 2 The minimum full-time duration for this course is eight sessions. 4F

At a glance

Study Mode

On campus

Where

Bathurst

When

Session 1; Session 2

Level

Undergraduate

Duration

The minimum full-time duration for this course is eight sessions.

International?

YES

Indicative ATAR

70

How to apply

Admission code/s

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