The course consists of three principal components in the first three years: a core of 15 subjects (120 points), a games technology specialisation of 8 subjects (64 points) and one free elective (8 points). The fourth year is an industrial experience component for the pass degree and an honours programme for the Honours degree.
Core Subjects
ITC104 Introduction to Computer Science
ITC114 Database Management Systems
ITC140 C++ Programming Techniques
ITC203 Object-Oriented Systems Analysis & Design
ITC204 Human Computer Interaction
ITC222 Computer Organisation
ITC226 Application Development for Windows
ITC242 Introduction to Data Communications
ITC262 Operating Systems
ITC322 Data Structures
ITC331 Computer Management, Ethics and Security
ITC303 Software Engineering
ITC301 Information Technology Project Management
MTH101 Computer Aided Maths Applications 1
MTH129 Discrete Mathematics
Games Technology specialisation
ITC108 Games 1
ITC315 Physics Engine Development
ITC363 Computer Graphics
ITC320 Advance Computer Graphics
ITC364 Computational Intelligence
ITC372 Games 2
ITC309 Software Development Project
MTH219 Linear Algebra
One free elective
This may be selected from any subject offered by the University, provided that any prerequisites are met.
Fourth year (Pass stream)
Students are required to complete 64 points of industrial practice by working with an industry partner on some games-related software. Normally the industrial practice would constitute the student's fourth year of the course (made up of ITC318 and ITC319 ). However, students have the option of accumulating the practical experience in smaller components and a suite of industrial practice subjects with differing point values has been created to allow this flexibility:
ITC118 Industrial Practice 1 (8 points)
ITC119 Industrial Practice 2 (8 points)
ITC219 Industrial Practice 3 (16 points)
ITC318 Industrial Practice 4 (32 points)
ITC319 Industrial Practice 5 (32 points)
Fourth year (Honours stream)
Students complete 64 points broken into two components:
* Honours project (40 points)
HRC408 Computing Honours Project/Dissertation (8 points)
HRC432 Computing Honours Project/Dissertation (32 points)
* Three restricted electives (24 points) selected from the following 8 point subjects:
ITC527 Concurrent Programming
ITC562 Theory of Computation
ITC570 Special Topics in Information Technology 1
STA447 Advanced Business Statistics
Session 1
ITC104 Introduction to Computer Science
ITC108 Games 1
ITC140 C++ Programming Techniques
MTH101 Computer Aided Maths Applications 1
Session 2
ITC114 Database Management Systems
ITC242 Introduction to Data Communications
ITC226 Applications Development for Windows
MTH129 Discrete Mathematics
Session 3
ITC204 Human Computer Interaction
ITC322 Data Structures
ITC331 Computer Management,Ethics and Security
MTH219 Linear Algebra
Session 4
ITC301 Information Technology Project Management
ITC203 Object-Oriented Systems Analysis & Design
ITC222 Computer Organisation
ITC363 Computer Graphics
Session 5
ITC303 Software Engineering
ITC262 Operating Systems
ITC320 Advanced Computer Graphics
[ ] Elective
Session 6
ITC309 Software Development Project
ITC364 Computational Intelligence
ITC315 Physics Engine Development
ITC372 Games 2
Pass stream
Session 7
ITC318 Industrial Practice 4 (32 points)
Session 8
ITC319 Industrial Practice 5 (32 points)
Honours stream
Session 7
HRC408 Computing Honours project/Dissertation (8 points)
Three Restricted Electives (24 points)
Session 8
HRC432 Computing Honours Project/Dissertation (32 points)
The Bachelor of Computer Science (Games Technology) and Bachelor of Computer Science (Games Technology)(Honours) are accredited by the Australian computer Society (ACS) at the professional level, which is the highest level of ACS accreditation.
Choose your course
Browse or search by keyword
Make a FREE CALL now,
submit an online enquiry,
or call us on 1800 344 733
On campus
Bathurst
Session 1; Session 2
Undergraduate
The minimum full-time duration for this course is eight sessions.
YES
70
CSU Students and Staff get Flash
to see this player.
Visit Adobe website and get Flash
to see this player.
The CSU School of Computing and Mathematics is the largest provider of postgraduate IT education in Australia with multiple campuses located in Albury, Bathurst and Wagga Wagga.
CSU PhD student Karolina Petrovic outlines her research into what the common Brushtail Possum eats along in the Australian bush.
The CSU School of Computing and Mathematics is the largest provider of postgraduate IT education in Australia with multiple campuses located in Albury, Bathurst and Wagga Wagga.
This short video gives you a bit of an overview of how the subject ITI597 is actually delivered using a plethora of multimedia tools and technologies.
Students and lecturers speak about their CSU experiences
This is the lecturer's own personal view on why studying IT Service Management with CSU is such a wise move.
©2012 Charles Sturt University CRICOS 00005F (NSW), 01947G (VIC) and 02960B (ACT).
Prospective Student Inquiries
Australian campus business hours are Monday to Friday 9.00am to 5.00pm, Australian Eastern Time (GMT +10).
info.csu can provide support and guidance to prospective students on everything you need to know on the University, courses, fees, accommodation, etc.
within Australia 1800 334 733
International + 61 2 6338 6077 Fax (02) 6338 6001

