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Bachelor of Computer Science (Games Technology) BCompSc(GamesTech)
Bachelor of Computer Science (Games Technology) (Honours) BCompSc(GamesTech) (Hons)

CSU’s Bachelor of Computer Science (Games Technology) course equips students with the diverse skills necessary for games development along with core industrial information technology (IT) knowledge.

Science Scholarships available
Click here for Application details

About the course

Games technology is at the forefront of computer science development.

This exciting degree was the first undergraduate degree course in Australia to specialise in games technology and represents a new direction in specialist training. Students will gain knowledge of human/computer interaction, software development and implementation and hardware design concepts. Students may choose the industry placement program and gain exposure to industry leaders in games technology.

The course has been designed with a significant input from international and national games industry leaders. Subjects are taught with a significant practical component that is underpinned by the necessary theoretical foundations. Themes that run through the course are:

Where it will take you

This course is designed to equip graduates with the skills and knowledge to design and implement computer games at a professional level.

It has a core of computer science skills that will also provide professional recognition in the information technology industry generally. Students taking this course will be educated to a level that will provide entry to many advanced jobs. Our graduates have been employed at various mobile phone gaming companies and with platform game companies, such as Sony.

Practical experience

Students may complete up to 64 points of industrial practice by working with an industry partner on some games related software or by staying on campus and working on individual projects. Normally the industrial practice would constitute part of the student’s fourth year of the course (made up of ITC318 and ITC319, however, students have the option of accumulating the practical experience in smaller components mixed with extra subjects. A suite of industrial practice subjects with differing point values have been created to allow for flexibility:

ITC118 Industrial Practice 1 (8 points)
ITC119 Industrial Practice 2 (8 points)
ITC219 Industrial Practice 3 (16 points)
ITC318 Industrial Practice 4 (32 points)
ITC319 Industrial Practice 5 (32 points)

Honours

A student will only be accepted into the Honours stream if they have achieved a Credit average for the second and third year of the course, and have the Course Coordinator’s permission. The Honours year will occur in the students' fourth year of study and will normally comprise a five-subject Honours project and three coursework subjects.

Science Scholarships

CSU's Science Scholarships are available for on campus applicants to this course, providing $4000 per annum for up to four years (subject to satisfactory progress). Once awarded the Scholarship, the money is the student's to spend in the way that assists them most.

Applicants must achieve a University Admissions Index (UAI)(NSW) or ENTER(VIC) of 80 and above (inclusive of the Regional Bonus) to be eligible to receive the Scholarship.

To apply, download the Science Scholarships application form, complete all sections, then return the form to the Scholarships Officer before the end of October in the year prior to commencing your studies.

Graduation requirements

To graduate, students must satisfactorily complete 256 points, comprising 192 points of academic subjects and 64 points of industrial experience. For students in the Honours stream, determination of the grade of Honours will depend on coursework performance in year four of the course, as well as performance in the research project.

 

 

 

Apply online

Bachelor of Computer Science (Games Technology)

Study through Bathurst
Study mode and normal course duration
  • 4 years full-time on campus
Fee information

Australian & New Zealand students
Commonwealth supported places

International students
On campus (onshore) fees 352KB [PDF]

Commence study in
  • Session 1
  • Session 2
Admission rank cut-offs 72.55
CRICOS registered 036181D

How to apply

Choose your preferred method. Make note of the admission code as you will need this to complete your application. More information on application closing dates.

Apply through UAC
  • Full-time on campus study only
  • Admission code: 215657
Apply online

International students

Admission code:

  • On campus - IBCT
Mail your application

International students
Download an application form

Recruitment agent

International students
Contact a Recruitment agent in your country who can answer your questions about CSU as well as help on campus international students through the student visa application process. Note: Recruitment agents for CSU may not be available in every country.

 

Course structure

Students of the Bachelor of Computer Science (Games Technology) complete three years of study (24 subjects) before choosing between an Honours stream or industrial experience component in the fourth year. The industrial experience component may be undertaken on campus or as a work placement with an industry partner.

An indicative course structure and enrolment pattern are available in the CSU Handbook.

 

Admission Requirements

To be admitted into the course, prospective students need to indicate their likelihood of success through:

  1. previous studies
    and
  2. other attainments and experience.

Previous studies

Previous studies include:

NSW and interstate school leavers are normally selected on the basis of their Australian Tertiary Admissions Rank (ATAR) or interstate equivalent. You may also be admitted on the basis of a strong performance in subjects relevant to your course preferences.

Currently no secondary school subjects are prerequisites for admission to particular CSU courses however some courses assume a certain level of knowledge. This will be specified in the course information if applicable.

English language proficiency

Applicants will be deemed to have sufficient English proficiency if they:

All other applicants must explicitly demonstrate proficiency.

Acceptable tests for English proficiency

Any of the following results, attained within the last two years, can be used to demonstrate English proficiency:

An applicant who does not otherwise meet the University’s requirements may be admitted on the recommendation of the Dean of the appropriate faculty.

Attainment and experience

You may also be admitted to a course based on other attainments and experience. These may include:

Internet access

CSU places great emphasis on services to its students. It is a leader in the provision of online services and, in particular, the use of the internet in the support of teaching, administration and communications with students.

The online environment is so integrated into all aspects of student life and the learning experience at CSU that the University now assumes that all on campus and distance education students at CSU will have ongoing access to an internet connected computer capable of communicating with CSU online systems.

Students enrolled in Information Technology subjects (i.e. with an ITC subject code) may be required to have additional hardware and/or software that is deemed essential for the completion of the learning activities in that subject.

Additional Requirements

There are no additional requirements associated with the application for enrolment into this course

Contacts

For all inquiries about Charles Sturt University courses, please contact info.csu on:

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Telephone: 1800 334 733 (free call within Australia)
Telephone: +61 2 6338 6077 (outside Australia)

Facsimile: (02) 6338 6001 (within Australia)
Facsimile: +61 2 6338 6001 (outside Australia)

Email: inquiry@csu.edu.au
Web inquiry: www.csu.edu.au/student/contact
Web: info.csu.edu.au