ITC421 Programming in Java 1 (8)
CSU Discipline Area: Computing (COMPU)
Duration: One session
Abstract:
This subject covers problem-solving and computer program design and implementation in Java at an introductory level. Programming concepts are presented using an object-oriented approach and students learn how to develop programs using object-oriented techniques. The subject covers class design, the use of inheritance in class design and the use of aggregation techniques. Students learn to develop small applications consisting of a number of classes. The object-oriented approach is compared with other programming paradigms.
+ Subject Availability Modes and Locations
| Session 1 | |
|---|---|
| Internal | CSU Study Centre Sydney |
| Distance | Bathurst |
Continuing students should consult the SAL for current offering details: ITC421
Where differences exist between the Handbook and the SAL, the SAL should be taken as containing the correct subject offering details.
Assumed Knowledge:
Students should have an understanding of concepts in ITC106 prior to enrolment
Enrolment restrictions:
Not available to students who have completed ITC129 , ITC140 , ITC206 or ITC429 .
Objectives:
Upon successful completion of this subject, students should:
- be able to implement simple algorithms in Java;
- be able to interpret design requirements through simple UML (Unified Modeling Language);
- be able to use the resources of Java to design and implement classes as solutions to simple programming problems;
- be able to apply inheritance in the design and implementation of classes;
- be able to apply aggregation patterns in the design and implementation of solutions to simple programming problems;
- be able to use object-oriented techniques to develop small applications consisting of a number of classes;
- be able to apply simple testing and debugging techniques in program development;
- be able to discuss the differences between programming paradigms.
Syllabus:
The subject will cover the following topics:
- Review of basic programming principles in the context of the Java language; strong typing and flow of control patterns.
- Object-based programming: the creation of objects, their use and interaction.
- The interpretation of design requirements through simple UML.
- User-defined classes, class design and implementation.
- Testing and debugging techniques.
- Inheritance patterns and inheritance implementation; base classes, derived classes and abstract classes.
- Aggregation patterns implementation; the creation and management of collections of objects.
- Application development in Java using object-oriented techniques.
- A comparison of object-oriented programming with other programming paradigms.
The information contained in the 2013 CSU Handbook was accurate at the date of publication: 24 April 2013. The University reserves the right to vary the information at any time without notice.
