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ITC421 Programming in Java 1 (8)

Abstract

This subject covers problem-solving and computer program design and implementation in Java. Students learn to develop object-oriented applications consisting of a number of classes. The object-oriented approach is compared with other programming paradigms. The subject covers class design, file manipulation, Graphical User Interface components and the use of inheritance and aggregation techniques.

+ Subject Availability Modes and Location

Continuing students should consult the SAL for current offering details prior to contacting their course coordinator: ITC421
Where differences exist between the handbook and the SAL, the SAL should be taken as containing the correct subject offering details.

Subject information

Duration Grading System School:
One sessionHD/FLSchool of Computing and Mathematics

Assumed Knowledge

Students should have an understanding of concepts in ITC106 prior to enrolment

Enrolment restrictions

Not available to students who have completed ITC129, ITC140, ITC206, or ITC429.
Incompatible subject(s)Related subject(s)
ITC140 ITC206 ITC206 Paired Subject
ITC140 Same concepts, different programming language

Learning Outcomes

Upon successful completion of this subject, students should:
  • be able to design and implement algorithms in Java;
  • be able to interpret and evaluate design requirements expressed in UML (Unified Modelling Language);
  • be able to apply inheritance and aggregation patterns in the design and implementation of programs;
  • be able to use object-oriented techniques and Java resources to develop small applications consisting of a number of classes;
  • be able to apply testing and debugging techniques in program development;
  • be able to compare and critically evaluate different programming paradigms;
  • be able to manipulate file operations through Java programming;
  • be able to implement GUI (Graphical User Interface) components using Java.

Syllabus

The subject will cover the following topics:
  • Review of basic programming principles in the context of the Java language, strong typing and flow of control patterns.
  • Object-based programming: the creation of objects, their use and interaction.
  • The interpretation of design requirements through simple UML.
  • User-defined classes, class design and implementation.
  • Testing and debugging techniques.
  • Inheritance patterns and inheritance implementation: base classes, derived classes and abstract classes.
  • Aggregation patterns implementation: the creation and management of collections of objects.
  • Application development in Java using object-oriented techniques.
  • Simple file manipulation operations using files.
  • Simple Java programming using GUI.

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The information contained in the 2015 CSU Handbook was accurate at the date of publication: 01 October 2015. The University reserves the right to vary the information at any time without notice.