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GRP322 Professional Graphic Design Practice (16)

Abstract

This subject prepares students to work at a professional standard in the graphic design industry. Projects within the subject will combine research and creative practice with commercial considerations, while striving for innovative, achievable and on-brief design solutions. Students will develop strategies for communication with clients and others within industry such as printers, photographers and suppliers.
Students will explore who they are as a designer, where they sit within the contemporary design landscape and how they will promote themselves within the industry.
 

+ Subject Availability Modes and Location

Session 1
OnlineWagga Wagga Campus
On CampusPort Macquarie
On CampusWagga Wagga Campus
Continuing students should consult the SAL for current offering details: GRP322
Where differences exist between the Handbook and the SAL, the SAL should be taken as containing the correct subject offering details.

Subject information

Duration Grading System School:
One sessionHD/FLSchool of Communication and Creative Industries

Assumed Knowledge

GRP225 and GRP226

Learning Outcomes

Upon successful completion of this subject, students should:
  • be able to demonstrate an understanding of the role of the graphic designer within industry, while beginning to explore their own sense of design identity
  • be able to demonstrate (through application) an understanding of advanced research methodologies and creative processes involved in a professional design practice
  • be able to effectively communicate and collaborate with clients, other creatives and suppliers in a considered and professional manner
  • be able to evaluate and respond effectively to client briefs
  • be able to prepare detailed and informative creative briefs
  • be able to effectively communicate and present design ideas and outcomes

Syllabus

The subject will cover the following topics:
  • Contemporary graphic design practice
  • Understanding a brief
  • Advanced research and creative processes
  • Project and time management
  • Design identity
  • Self promotion as a designer: logo, brand and online presence
  • Design critique and analysis
  • Working with clients, creative and suppliers

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The information contained in the 2017 CSU Handbook was accurate at the date of publication: 25 August 2017. The University reserves the right to vary the information at any time without notice.