This subject provides an introduction to understanding the potential role of games and gaming for learning in the digital age. Trends in game designs, cultures and genres will be explored in the context of both educational games and commercial games, which can be successfully adapted for pedagogical, curriculum and individual needs of learners. The subject introduces the principles of game design, examines research literature surrounding games and learning, and includes reflective participation in gaming culture.
School of Information Studies
Available to those students undertaking the Master of Education (Knowledge Networks and Digital Innovation), the Master of ICT in Education and the Master of Information Studies
For any enquiries about subject selection or course structure please contact Student Central or firstname.lastname@example.org or phone on 1800 275 278.
For further information about Charles Sturt University, or this course offering, please contact info.csu on 1800 275 278 (free call within Australia) or enquire online.
The information contained in the 2018 CSU Handbook was accurate at the date of publication: August 2018. The University reserves the right to vary the information at any time without notice.