This subject contains a Workplace Learning component. Please contact the subject coordinator for further information.
This subject is one of a suite of industrial experience subjects allowing a sufficiently flexible combination of subjects to reflect the subject equivalent load of a students industry practice component of the course. Within these subjects a student will work in an industry placement and develop advanced level knowledge of the production of software projects. The student will also develop verbal and written skills in their field of expertise.
No offerings have been identified for this subject in 2018.
SY/US
One session
School of Computing and Mathematics
Bachelor of Computer Science (Games Technology) students only and student must have a Credit grade point average for years 2 and 3, and Course Coordinators approval.
All Bachelor of Computer Science (Games Technology) students are required to submit at least one progress report during their industrial practice. This mid-term review of progress will allow the identification of problem areas and the subsequent reassessment of work loads and requirements. The student will be required to produce a report of the work carried out during the industry practice.
This subject contains a Workplace Learning component. Please contact the subject coordinator for further information.
For any enquiries about subject selection or course structure please contact Student Central or ask@csu.edu.au or phone on 1800 275 278.
For further information about Charles Sturt University, or this course offering, please contact info.csu on 1800 275 278 (free call within Australia) or enquire online.
The information contained in the 2018 CSU Handbook was accurate at the date of publication: August 2018. The University reserves the right to vary the information at any time without notice.