This subject introduces the tools and practices needed to create a computer game by applying established software design principles. Students will learn about the game development process, including level design and the creation of art assets using pipeline techniques. In creating their game, students will work in a team environment and use the methods and resources provided by a modern Game Engine and Development kit.
HD/FL
One session
School of Computing and Mathematics
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The information contained in the 2018 CSU Handbook was accurate at the date of publication: August 2018. The University reserves the right to vary the information at any time without notice.