This subject presents advanced graphics topics relevant to game programming. Specifically, it presents the use of programmable shaders to implement lighting, texturing and other visual effects, and 3D animation through the use of hierarchical mesh models and skeletal animation. As a result of successfully completing this subject students will be able to create and navigate within a scene of animated 3D models.
* Offering has a residential school. Please view following information for further details.
HD/FL
One session
School of Computing and Mathematics
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The information contained in the CSU Handbook was accurate at the date of publication: May 2019. The University reserves the right to vary the information at any time without notice.