ITC209 Mobile Application Development (8)

This subject covers the theoretical and technical knowledge and skills necessary to develop various applications for small and resource-constrained devices. The Android platform is the primary focus of the subject, whilst iPhone Operating System (iOS) and Windows Mobile will also be considered in the overview of platform architectures. The concepts of Graphical User Interface (GUI), local and distributed database design will be taught to produce some sample mobile applications. Successful completion of the subject will lead participants towards developing applications relating to real-life problems, games, entertainment and education.

Availability

Session 2 (60)
On Campus
Bathurst Campus
CSU Study Centre Melbourne
CSU Study Centre Sydney
Online
Wagga Wagga Campus

Continuing students should consult the SAL for current offering details: ITC209. Where differences exist between the Handbook and the SAL, the SAL should be taken as containing the correct subject offering details.

Subject Information

Grading System

HD/FL

Duration

One session

School

School of Computing and Mathematics

Enrolment Restrictions

Available to undergraduate students only.

Not available to students who have completed ITC491 Mobile Application Development PG 

Assumed Knowledge

Background knowledge at the level of ITC206.

Incompatible Subjects

ITC491

Learning Outcomes

Upon successful completion of this subject, students should:
  • be able to recognise and discuss technology trends in rapidly evolving field of handheld devices;
  • be able to classify and distinguish the basic platforms of handheld devices;
  • be able to identify and analyse requirements for mobile applications development;
  • be able to develop distributed applications for mobile devices;
  • be able to write and develop programs for different mobile platforms.

Syllabus

This subject will cover the following topics:
  • Introduction to handheld devices.
  • Different mobile platform architectures.
  • Developing for handheld/ mobile devices.
  • Overview of Programming.
  • Introduction to Android Programming.
  • Introduction to Windows Phone Programming.
  • Graphical User Interface (GUI), multimedia and animation.
  • Database: Data in local and distributed storage.
  • Working with iOS and Windows Phone.

The information contained in the CSU Handbook was accurate at the date of publication: January 2020. The University reserves the right to vary the information at any time without notice.

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