This subject introduces the tools and practices needed to create a computer game by applying established software design principles. Students will learn about the game development process, including level design and the creation of art assets using pipeline techniques. In creating their game, students will work in a team environment and use the methods and resources provided by a modern Game Engine and Development kit.
HD/FL
One session
School of Computing and Mathematics
The following table summarises the assessment tasks for the online offering of ITC372 in Session 1 2019. Please note this is a guide only. Assessment tasks are regularly updated and can also differ to suit the mode of study (online or on campus).
The information contained in the CSU Handbook was accurate at the date of publication: October 2020. The University reserves the right to vary the information at any time without notice.