MPI117 Interaction Design, Technology and Production (8)

The ability to create human centred interaction across a range of media platforms is essential for students entering careers in the fields of communication, art, design, media production, animation, games and interactivity. This subject provides an introduction to interaction design and the technology and production necessary to create engaging content across various interactive platforms. Students explore interaction design, technology and production through a lens of social entrepreneurship.

No offerings have been identified for this subject in 2020.

Where differences exist between the Handbook and the SAL, the SAL should be taken as containing the correct subject offering details.

Subject Information

Grading System

HD/FL

Duration

One session

School

School of Communication and Creative Industries

Learning Outcomes

Upon successful completion of this subject, students should:
  • be able to understand the fundamental concepts of interaction design and human user experience as they apply to interactive media;
  • be able to describe and apply principles of social entrepreneurship in design contexts;
  • be able to apply a range of design, technology and production processes towards independent content creation;
  • be able to apply principles of user testing, systems thinking and human centered design for software and hardware based interactivity; and
  • be able to demonstrate techniques to create, edit and publish to interactive platforms responding to a range of conceptual briefs.

Syllabus

This subject will cover the following topics:
  • Introduction to interactive platforms
  • User experience
  • Design for hand held devices
  • Design for large screens
  • Design thinking
  • Using Mock-up software platforms
  • Understanding workflows for interactive technologies
  • Interaction design
  • Systems design / systems theory
  • Hardware based interactivity
  • Socially responsible design
  • The 'pitch'

Special Resources

It is expected that students have access to the following:

  • Adobe Creative Cloud suite of software;
  • Software that allows the mock-up of interactive design;
  • Headphones;
  • A handheld device (phone, tablet etc);
  • 360 degree camera; and
  • Device capable of playing 360 video with head tracking.

The information contained in the CSU Handbook was accurate at the date of publication: October 2020. The University reserves the right to vary the information at any time without notice.

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